Found the game quite fun! A very nice entry made within 3 days.
Here are my thoughts:
I like that you've put up a "dev's highscore", I think it's a nice way to set a goal for the player before even starting the game. It drove me to play for longer to try and beat that score.
I think rope swinging was supposed to be more important to the experience. At first, I didn't find it clear it's for mobility, maybe it's lacking a goal for the player (hopping over a gap or a hole in the ship for example). The physics were too chaotic.
A bit strange but I found it cool that the the enemies randomly jump, they feel a bit more dynamic! Also, running on top of a row of enemies' heads was quite fun.
WOAH! Thats a very nice score! Thanks for playing I really appreciate it. In the beginning of the game the rope is indeed not that important but as the player gets a higher score, the barrels take shorter time to explode so you would need to ignore enemies and swing over them instead.
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Found the game quite fun! A very nice entry made within 3 days.
Here are my thoughts:
Thanks for sharing this entry! Good luck!
WOAH! Thats a very nice score! Thanks for playing I really appreciate it.
In the beginning of the game the rope is indeed not that important but as the player gets a higher score, the barrels take shorter time to explode so you would need to ignore enemies and swing over them instead.
i love pirates and pilates
Yaaaaarrrrhhh!!! Very fun game c'mrade